F-Zero GX Races Ahead of it Competitors
F-Zero is a futuristic racing video game series originally created by Nintendo EAD with multiple spin-off games created by outside companies. In 1990, the first F-Zero game was released for the Super Nintendo Entertainment System. The successful release prompted Nintendo to create multiple sequels on succeeding consoles.
Unlike traditional racing games, this series is best known for its high-speed racing, unique characters and settings, difficult gameplay, original music. The technology challenged the developers to create one of the fastest racing games ever. The success of the first game inspired the creation of games such as Daytona USA and the Wipeout series.
After the success of the initial release, future Nintendo systems created their own versions; however, the series has been largely dormant since the release of F-Zero Climax, which launched in Japan in 2004. Since then, the series has been represented in other Nintendo media, including in the Mario Kart and Super Smash Bros. series, as well as in titles such as Nintendo Land for Wii U; in addition, titles from the series have been re-released on the Wii U and New Nintendo 3DS Virtual Console services.
F-Zero for the GameCube (F-Zero GX) was the first significant video game collaboration between Nintendo and Sega. GX received critical acclaim as one of the best racers of its time and one of the greatest racers on the GameCube platform. Overall, the game was well received by critics for its visuals, intense action, high sense of speed, and track design.
In this video, my brother and I relived this classic originally from the Super Nintendo, then N64, and now the GameCube. Quality and gameplay is outstanding and converts well to the Dingo System. Lots of competitive fun was had 😀